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Immersive Learning For Brighter Future

Crafting VR-based Educational Modules for Adarsh Vidhyalas

Immersive VR Curriculum For Grade 8-12 Students & Teacher Training

What is the Plan?

Impact, Impact and Impact

01

Develop GyanDhara-verse with 20 VR Educational Modules

02

Train School Teachers and Setup VR Zones in Adarsh Vidhalayas

03

Conduct Year-long Pilot, Evaluate and Learn at 56 Adarsh Vidhyalayas

04

Refine & Redesign To Launch Across all 20,000 Schools and More

Immersive Experiences

Users experience digital environments that mimic real-life settings or fantastical worlds, enhanced through VR

Subjects are taught in an environment that simulates real-world scenarios or fantastical worlds or abstract concepts, allowing students to “experience” the lesson rather than just read or hear about it. This hands-on approach enhances learning, and create experiences that are more immersive, relatable and engaging

Persistence

The GyanDhara-verse is always “on.” Users can log out, but the virtual world continues to exist and evolve

Students’ learning progress, and projects are continuously saved, enabling seamless re-engagement and collaboration, fostering continuity, engagement, and personalized learning in a virtual educational environment.

Interconnectedness

VR educational modules within the GyanDhara-verse is be interconnected, allowing users to transition between experiences seamlessly

It allows students to transition smoothly between various educational modules and subjects (e.g., moving from a virtual science lab to a history simulation), creating a cohesive learning experience across subjects that enhances interdisciplinary understanding.

Social Interaction

Users interact, communicate, learn and collaborate with each other in real-time

Here, students collaborate, communicate, and learn together in real-time within virtual classrooms, labs, debates, discussions, promoting teamwork, peer learning, and a strong sense of community - irrespective of geographical distances

Discover the Potential Features That Will Craft GyanDhara-verse 

Our Collaborators & Funding Agency

This project is generously funded by ₹590,00,000 by the Guwahati Planetarium Management Society, and collaborated with Department of Science and Technology and Department of Education, Government of Assam, India. It will be excecuted at the Embedded Interaction Lab, Department of Design, IIT Guwahati.

Our Team (To Build)

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Dr. Keyur Sorathia

Associate Professor, Design, IIT Guwahati

& Principal Investigator, GyanDhara-Verse

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Kumar Ahir

UX Strategic Consultant

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Samia

UX Design Intern

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Trishala Jain

UX Design Intern

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Abhishek Manraj

UX Design Intern

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Anubhav Sarkar

UX Design Intern

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Niharika

Visual Design Intern

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Raj Orian

Visual Design Intern

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VR Developers

Can you prototype, build, track, and refine interactions? Smart enough to work with constraints?

Have Questions? or Apply for Job?

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