top of page
Group 1 (16).png

Immersive and Experiential Learning For Brighter Future

Crafting VR-based Educational Modules for Grade 8 & 9 Students in India

Immersive VR Curriculum For Grade 8 and 9 Students & Teacher Training

Curriculum VR

Designed for curriculum driven VR experiences to provide relatable education, helping students, teachers, and schools

Real-World Applicability

Simulations mirror real-life situations, helping students connect theory to practice—bridging classroom knowledge with future-ready, practical understanding.

Practice-based

VR surrounds students with 3D environments, allowing them to experience & interact with abstract concepts firsthand—making learning practice-based, experiential and feel real

Engaging & Playful

Gamified, interactive lessons turn passive learning into play. Students solve problems, explore scenarios, and stay motivated through curiosity and challenge.

What is the Plan?

Impact, Impact and Impact

01

Develop GyanDhara-verse with 20 VR Educational Modules

02

Train Teachers & Set Up VR Zones in Adarsh Vidyalayas

03

Run Year-long Pilot & Evaluate at 56 Adarsh Vidyalayas

04

Refine, Redesign, and Launch in 20,000+

Schools

Jun 16, 2025, 03_18_14 PM (1).png

Gyan Kaksha

Gyan Kaksha is Gyandhara’s virtual classroom—an immersive space where students explore subjects through storytelling, interaction, and real-world simulations.

ChatGPT Image Jun 16, 2025, 03_05_07 PM.png

Gyan Vriksha

Gyan Vriksha is our events hub—hosting live talks, workshops, and festivals that nurture growth, curiosity, and collective learning experiences.

ChatGPT Image Jun 17, 2025, 08_43_09 AM 1.png

GyanVatika

Gyan Vatika is an exploratory play zone where students learn through experiments, challenges, and discovery-driven activities in a vibrant virtual environment.

Mission and Goals

Gyandhara’s mission is to revolutionize learning by blending immersive technology with strong educational values. We aim to make quality education accessible to every student, no matter where they are. Through virtual reality, we spark curiosity, deepen understanding, and encourage exploration beyond the textbook. Our goal is to create meaningful learning journeys where students don’t just learn—they experience, question, and connect with knowledge in ways that stay with them for life.

Jun 16, 2025, 03_18_16 PM.png

Educational Metaverse

WhatsApp Image 2025-06-17 at 12.46.18 PM (2).png

User Studies and workshops

ChatGPT Image Jun 17, 2025, 01_18_20 PM.png

Publishing Papers

ChatGPT Image Jun 17, 2025, 01_06_06 PM.png

Podcasts

What's happening?

Stay updated with Gyandhara’s latest progress—from user studies and Gyan Prangan design to finalizing our tech stack, building the SimLab, and conducting focus group sessions to shape meaningful learning experiences.

Latest at Gyan Dhara Verse

GYAN PRANGAN

Screenshot (3955).png

Let's Begin!

LANDING SPACE DESIGN

Firefly 20250617093652.png

Development With Simlab

EXPERIENCE THE UNREAL

Firefly 20250617093143.png

In the Spotlight

EDUCATIONAL MODULES

Firefly 20250617093438.png

Technical Strategy

MODULE TESTING

WhatsApp Image 2025-06-17 at 12.46.17 PM.png

Moments That Matter

FOCUS GROUP STUDY

WhatsApp Image 2025-06-17 at 12.46.19 PM (1).png

Happening Now!

USER STUDIES

icononly-white.png

At Gyan Dhara, we’re laying the foundation for a dynamic, immersive universe of learning.

Immersive Experiences

Users experience digital environments that mimic real-life settings or fantastical worlds, enhanced through VR

Subjects are taught in an environment that simulates real-world scenarios or fantastical worlds or abstract concepts, allowing students to “experience” the lesson rather than just read or hear about it. This hands-on approach enhances learning, and create experiences that are more immersive, relatable and engaging

Persistence

The GyanDhara-verse is always “on.” Users can log out, but the virtual world continues to exist and evolve

Students’ learning progress, and projects are continuously saved, enabling seamless re-engagement and collaboration, fostering continuity, engagement, and personalized learning in a virtual educational environment.

Interconnectedness

VR educational modules within the GyanDhara-verse is be interconnected, allowing users to transition between experiences seamlessly

It allows students to transition smoothly between various educational modules and subjects (e.g., moving from a virtual science lab to a history simulation), creating a cohesive learning experience across subjects that enhances interdisciplinary understanding.

Social Interaction

Users interact, communicate, learn and collaborate with each other in real-time

Here, students collaborate, communicate, and learn together in real-time within virtual classrooms, labs, debates, discussions, promoting teamwork, peer learning, and a strong sense of community - irrespective of geographical distances

Discover the Potential Features That Will Craft GyanDhara-verse 

Our Team

Dr Keyur Sorathia 1.png

Dr. Keyur Sorathia

Principal Investigator, GyanDhara-Verse

Kumar Ahir_edited_edited.jpg

Kumar Ahir

UX Strategic Consultant

Madhura Patwardhan.png

Madhura Patwardhan

Project Manager & Associate UX Designer

Trishala_edited.jpg

Trishala Jain

Associate UX Designer

Abhishek Manraj_edited.jpg

Abhishek Manraj

Associate UX Designer

WhatsApp Image 2025-06-27 at 10.57.20 AM.png

Anurupa Devi

Program Officer

Sudeep Gunda_edited.png

Sudeep Gunda

3D Artist

Vishu Saroha_edited.png

Vishu Saroha

Visual & Storyboard Artist

WhatsApp Image 2025-06-30 at 11.22.13 AM.png

Devang Sharma

VR Developer Intern

Our Collaborators & Funding Agency

This project is generously funded by ₹500,00,000 by the Guwahati Planetarium Management Society, and collaborated with Department of Science and Technology and Department of Education, Government of Assam, India. It will be excecuted at the Embedded Interaction Lab, Department of Design, IIT Guwahati.

Have Questions? or Apply for Job?

जिस पद्द के लिए आवेदन दिया है
bottom of page