
Immersive and Experiential Learning For Brighter Future
Crafting VR-based Educational Modules for Grade 8 & 9 Students in India
Immersive VR Curriculum For Grade 8 and 9 Students & Teacher Training

Curriculum VR
Designed for curriculum driven VR experiences to provide relatable education, helping students, teachers, and schools

Real-World Applicability
Simulations mirror real-life situations, helping students connect theory to practice—bridging classroom knowledge with future-ready, practical understanding.

Practice-based
VR surrounds students with 3D environments, allowing them to experience & interact with abstract concepts firsthand—making learning practice-based, experiential and feel real

Engaging & Playful
Gamified, interactive lessons turn passive learning into play. Students solve problems, explore scenarios, and stay motivated through curiosity and challenge.
What is the Plan?
Impact, Impact and Impact
01
Develop GyanDhara-verse with 20 VR Educational Modules
02
Train Teachers & Set Up VR Zones in Adarsh Vidyalayas
03
Run Year-long Pilot & Evaluate at 56 Adarsh Vidyalayas
04
Refine, Redesign, and Launch in 20,000+
Schools
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Gyan Kaksha
Gyan Kaksha is Gyandhara’s virtual classroom—an immersive space where students explore subjects through storytelling, interaction, and real-world simulations.

Gyan Vriksha
Gyan Vriksha is our events hub—hosting live talks, workshops, and festivals that nurture growth, curiosity, and collective learning experiences.

GyanVatika
Gyan Vatika is an exploratory play zone where students learn through experiments, challenges, and discovery-driven activities in a vibrant virtual environment.
Mission and Goals
Gyandhara’s mission is to revolutionize learning by blending immersive technology with strong educational values. We aim to make quality education accessible to every student, no matter where they are. Through virtual reality, we spark curiosity, deepen understanding, and encourage exploration beyond the textbook. Our goal is to create meaningful learning journeys where students don’t just learn—they experience, question, and connect with knowledge in ways that stay with them for life.

Educational Metaverse
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User Studies and workshops

Publishing Papers

Podcasts
What's happening?
Stay updated with Gyandhara’s latest progress—from user studies and Gyan Prangan design to finalizing our tech stack, building the SimLab, and conducting focus group sessions to shape meaningful learning experiences.

Latest at Gyan Dhara Verse
GYAN PRANGAN
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Let's Begin!
LANDING SPACE DESIGN

Development With Simlab
EXPERIENCE THE UNREAL

In the Spotlight
EDUCATIONAL MODULES

Technical Strategy
MODULE TESTING

Moments That Matter
FOCUS GROUP STUDY
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Happening Now!
USER STUDIES

At Gyan Dhara, we’re laying the foundation for a dynamic, immersive universe of learning.
Immersive Experiences
Users experience digital environments that mimic real-life settings or fantastical worlds, enhanced through VR
Subjects are taught in an environment that simulates real-world scenarios or fantastical worlds or abstract concepts, allowing students to “experience” the lesson rather than just read or hear about it. This hands-on approach enhances learning, and create experiences that are more immersive, relatable and engaging
Persistence
The GyanDhara-verse is always “on.” Users can log out, but the virtual world continues to exist and evolve
Students’ learning progress, and projects are continuously saved, enabling seamless re-engagement and collaboration, fostering continuity, engagement, and personalized learning in a virtual educational environment.
Interconnectedness
VR educational modules within the GyanDhara-verse is be interconnected, allowing users to transition between experiences seamlessly
It allows students to transition smoothly between various educational modules and subjects (e.g., moving from a virtual science lab to a history simulation), creating a cohesive learning experience across subjects that enhances interdisciplinary understanding.
Social Interaction
Users interact, communicate, learn and collaborate with each other in real-time
Here, students collaborate, communicate, and learn together in real-time within virtual classrooms, labs, debates, discussions, promoting teamwork, peer learning, and a strong sense of community - irrespective of geographical distances
Discover the Potential Features That Will Craft GyanDhara-verse
Our Team

Dr. Keyur Sorathia
Principal Investigator, GyanDhara-Verse

Kumar Ahir
UX Strategic Consultant

Madhura Patwardhan
Project Manager & Associate UX Designer

Trishala Jain
Associate UX Designer

Abhishek Manraj
Associate UX Designer

Anurupa Devi
Program Officer

Sudeep Gunda
3D Artist

Vishu Saroha
Visual & Storyboard Artist

Devang Sharma
VR Developer Intern
Our Collaborators & Funding Agency
This project is generously funded by ₹500,00,000 by the Guwahati Planetarium Management Society, and collaborated with Department of Science and Technology and Department of Education, Government of Assam, India. It will be excecuted at the Embedded Interaction Lab, Department of Design, IIT Guwahati.